Using thread pools in C++
In previous articles, I explored how to write concurrent code using threads, how to communicate between threads using futures, async, packaged tasks and promises, how to avoid race conditions using mutexes, and other related topics. This article is going to go a little higher level and explore some things to consider when designing a concurrent system.
Why use concurrency?
When I was writing web applications in PHP, I didn’t have to worry about threads or mutexes. I received a request, maybe got some data from a database, did some calculations and returned a result. Why can’t life continue to be that easy?